HighCastle

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Feb 7
serah-bex:

All right, there was some discussion going on recently about the Shadow Broker DLC for Mass Effect 2, in regards to Shepard being super chummy with Liara, and the lengths to which Liara went to help Shepard come back. There were comments about how this is odd or awkward.
I’m currently replaying ME1, so I can get through it with Merryn and hopefully also get through ME2 again before Valentine’s Day (unlikely), and it occurred to me that Liara might be a bit like Anders in DA2. By this I mean the way in which Anders is very likely in love with Hawke no matter what else happens. Not everyone might believe this, but there are a few out there I know that do. (THAT MEANS YOU MY ANDERS THREAD BUDDIES.)
A big part of asari sexuality is joining minds with their partner, which Liara does with Shepard twice in the course of the game, whether you’re romancing her or not. Add that to her immediate fascination with Shepard for having all the Prothean stuff in his/her head, and I think it likely that Liara would have a permanent crush on Shepard.
I’ll have to replay the DLC before I can say anything about Shepard’s relationship with her during the course of the mission, though. Any input is great on that front.
(And… forgive me if something similar already came up… I’m not one for browsing every reblog in these sorts of talks.)

I absolutely get what you’re saying, and I wouldn’t have an issue with this if it were one-sided. I’m all for characters having their own emotions. Much like Tali always lusts after Shepard (as Kelly informs him), regardless of whether Shepard was a dick to her in the first game and didn’t give her the data on the geth. That might be a bit odd, but oh well. Shepard can still call her out on her double-standards and hypocrisy. He can still talk over her and be a bit of an ass.
In LotSB, those options just aren’t there most of the times. Shepard is chummy right back, and that’s what I object to. Let the NPCs have all the feels they want, but how the player character feels should be in the player’s hands.

serah-bex:

All right, there was some discussion going on recently about the Shadow Broker DLC for Mass Effect 2, in regards to Shepard being super chummy with Liara, and the lengths to which Liara went to help Shepard come back. There were comments about how this is odd or awkward.

I’m currently replaying ME1, so I can get through it with Merryn and hopefully also get through ME2 again before Valentine’s Day (unlikely), and it occurred to me that Liara might be a bit like Anders in DA2. By this I mean the way in which Anders is very likely in love with Hawke no matter what else happens. Not everyone might believe this, but there are a few out there I know that do. (THAT MEANS YOU MY ANDERS THREAD BUDDIES.)

A big part of asari sexuality is joining minds with their partner, which Liara does with Shepard twice in the course of the game, whether you’re romancing her or not. Add that to her immediate fascination with Shepard for having all the Prothean stuff in his/her head, and I think it likely that Liara would have a permanent crush on Shepard.

I’ll have to replay the DLC before I can say anything about Shepard’s relationship with her during the course of the mission, though. Any input is great on that front.

(And… forgive me if something similar already came up… I’m not one for browsing every reblog in these sorts of talks.)

I absolutely get what you’re saying, and I wouldn’t have an issue with this if it were one-sided. I’m all for characters having their own emotions. Much like Tali always lusts after Shepard (as Kelly informs him), regardless of whether Shepard was a dick to her in the first game and didn’t give her the data on the geth. That might be a bit odd, but oh well. Shepard can still call her out on her double-standards and hypocrisy. He can still talk over her and be a bit of an ass.

In LotSB, those options just aren’t there most of the times. Shepard is chummy right back, and that’s what I object to. Let the NPCs have all the feels they want, but how the player character feels should be in the player’s hands.

(Source: bex0rz)